{"data":{"id":"1305","slug":"tabletop-game-components-dice-tower-771a37b9","title":"Open chute dice tower (Tabletop Game Components)","summary":"103 mm open front dice tower with two alternating baffles and an exit catch tray.","description":"103 mm open front dice tower with two alternating baffles and an exit catch tray. Metres, ground-centred origin. Static original component; no rules or physics included.","status":"published","url":"https://3dassets.dev/assets/tabletop-game-components-dice-tower-771a37b9","cdnUrl":"https://cdn.3dassets.dev/assets/1305/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tabletop-game-components-dice-tower-771a37b9","thumbnailUrl":"https://cdn.3dassets.dev/assets/1305/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/1305/v1/poster.webp","blurhash":"U7Du#a9^00]~vz0M5F^%EM-nj0NH_Lxb#Qe-","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8824,"triangles":132,"vertices":396,"meshes":11,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.032502669354797654,3.205042102302595e-7,-0.05249999836087227],"max":[0.032502669354797654,0.10300000011920929,0.05249999836087227]},"sizeMeters":[0.065,0.103,0.105],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:19:37.339Z","updatedAt":"2026-09-06T04:20:26.681Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/1305/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OpenChuteDiceTowerTabletopGameComponents(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/1305/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/1305/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/1305/v1/model.glb\" alt=\"Open chute dice tower (Tabletop Game Components)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/1305/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/1305/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}