{"data":{"id":"21788","slug":"survival-food-and-preservation-measuring-scoop-17d86de5","title":"Measuring Scoop (Survival Food and Preservation)","summary":"Measuring Scoop, an original survival prop measuring 0.11 × 0.05 × 0.21 m.","description":"Measuring Scoop. Purpose-built vessels equipment with constructed hardware and material separation. Dimensions 0.11 × 0.05 × 0.21 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered survival palette. Static geometry; no rig, animation, collision or navigation data. Movable named parts are separate static nodes; consumer supplies interaction. No functional medical, electrical or food-safety simulation.","status":"published","url":"https://3dassets.dev/assets/survival-food-and-preservation-measuring-scoop-17d86de5","cdnUrl":"https://cdn.3dassets.dev/assets/21788/v1/model.glb","downloadUrl":"https://3dassets.dev/download/survival-food-and-preservation-measuring-scoop-17d86de5","thumbnailUrl":"https://cdn.3dassets.dev/assets/21788/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21788/v1/poster.webp","blurhash":"U57^_N8w00.T_NE1IA%200%h^+I94T?H.8EL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21140,"triangles":268,"vertices":804,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.055000000982545316,-5.335818060552e-7,-0.10750000178813934],"max":[0.055000000982545316,0.0450005353699454,0.10750000178813934]},"sizeMeters":[0.11,0.045,0.215],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:29:47.345Z","updatedAt":"2026-09-07T17:29:47.457Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21788/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeasuringScoopSurvivalFoodAndPreservation(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21788/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21788/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21788/v1/model.glb\" alt=\"Measuring Scoop (Survival Food and Preservation)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21788/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21788/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}