{"data":{"id":"26948","slug":"supermarket-operations-pet-food-sack-59723f4e","title":"Pet Food Sack (Supermarket Operations)","summary":"Original unbranded pet food sack.","description":"Pet Food Sack; metres, +Y up, +Z front, base at y=0. Simplified recognisable product silhouette, designed for shelf arrangements. No logos, animated parts or retail certification.","status":"published","url":"https://3dassets.dev/assets/supermarket-operations-pet-food-sack-59723f4e","cdnUrl":"https://cdn.3dassets.dev/assets/26948/v1/model.glb","downloadUrl":"https://3dassets.dev/download/supermarket-operations-pet-food-sack-59723f4e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26948/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26948/v1/poster.webp","blurhash":"UECX?1$*029]%Ms:RPNH0~R+}YxGJ8SgxZsA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7128,"triangles":112,"vertices":336,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.13000793004380112,0,-0.07418057529964209],"max":[0.13000793004380112,0.4050016003658669,0.07418057529964209]},"sizeMeters":[0.26,0.405,0.148],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:53:34.926Z","updatedAt":"2026-09-07T20:53:35.040Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26948/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PetFoodSackSupermarketOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26948/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26948/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26948/v1/model.glb\" alt=\"Pet Food Sack (Supermarket Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26948/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26948/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}