{"data":{"id":"37001","slug":"sunken-city-and-underwater-ruins-wreck-on-the-sand-fla-18c59e73","title":"Wreck on the Sand Flats (Sunken City and Underwater Ruins)","summary":"A 28 by 28 m stretch of open seabed with the broken hull, frames, mast, rudder and anchor of one ship, its cargo of amphorae and crates spilled around it, and a treasure chest sunk in the sand. Kelp, coral and grass have started on the wreck. A second place for the pack, at...","description":"A 28 by 28 m stretch of open seabed with the broken hull, frames, mast, rudder and anchor of one ship, its cargo of amphorae and crates spilled around it, and a treasure chest sunk in the sand. Kelp, coral and grass have started on the wreck. A second place for the pack, at the same scale and on the same 4 m module grid as the precinct.","status":"published","url":"https://3dassets.dev/assets/sunken-city-and-underwater-ruins-wreck-on-the-sand-fla-18c59e73","cdnUrl":"https://cdn.3dassets.dev/assets/37001/v1/model.glb","downloadUrl":"https://3dassets.dev/download/sunken-city-and-underwater-ruins-wreck-on-the-sand-fla-18c59e73","thumbnailUrl":"https://cdn.3dassets.dev/assets/37001/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37001/v1/poster.webp","blurhash":"U9DS,dx[00xY9GWCt7jZ00RQ_3NG~podj;bb","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":722044,"triangles":18190,"vertices":33659,"meshes":74,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-14,-0.00007813453681593252,-14],"max":[14,5.8457967567443845,14]},"sizeMeters":[28,5.846,28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:43:22.171Z","updatedAt":"2026-09-12T04:43:22.287Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37001/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WreckOnTheSandFlatsSunkenCityAndUnderwaterRuins(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37001/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37001/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37001/v1/model.glb\" alt=\"Wreck on the Sand Flats (Sunken City and Underwater Ruins)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37001/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37001/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}