{"data":{"id":"36980","slug":"sunken-city-and-underwater-ruins-shipwreck-hull-sectio-bdebf831","title":"Shipwreck Hull Section (Sunken City and Underwater Ruins)","summary":"Section of a wooden hull about 8.6 m long lying over on the seabed, keel and nine frames intact, one side still planked and the other stripped.","description":"Section of a wooden hull about 8.6 m long lying over on the seabed, keel and nine frames intact, one side still planked and the other stripped. Dimensions 8.59 by 3.12 by 3.89 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at seabed level. Modelled solid and static: a hull that flexes or a plank that springs needs a joint per piece, which a single rigid node transform cannot give. Sunken city palette: weathered grey limestone and dark algae stained stone, pale silt, deep green weed, coral pink, waterlogged timber, tarnished bronze and one translucent blue emissive for glow, bubbles and light. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/sunken-city-and-underwater-ruins-shipwreck-hull-sectio-bdebf831","cdnUrl":"https://cdn.3dassets.dev/assets/36980/v1/model.glb","downloadUrl":"https://3dassets.dev/download/sunken-city-and-underwater-ruins-shipwreck-hull-sectio-bdebf831","thumbnailUrl":"https://cdn.3dassets.dev/assets/36980/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36980/v1/poster.webp","blurhash":"U3A0wE4;00^+IB_2%M9G00xV~pNGpI018{?a","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49060,"triangles":952,"vertices":2856,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-4.325040817260742,0.00007533555694119731,-1.6882928217370892],"max":[4.269016742706299,3.1153332058458663,2.2008200491388226]},"sizeMeters":[8.594,3.115,3.889],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:43:10.980Z","updatedAt":"2026-09-12T04:43:11.077Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36980/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShipwreckHullSectionSunkenCityAndUnderwaterRuins(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36980/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36980/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36980/v1/model.glb\" alt=\"Shipwreck Hull Section (Sunken City and Underwater Ruins)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36980/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36980/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}