{"data":{"id":"36985","slug":"sunken-city-and-underwater-ruins-sea-fan-babde4e3","title":"Sea Fan (Sunken City and Underwater Ruins)","summary":"Branching sea fan about 1.5 m tall and 1.4 m across in one plane, on a small rock foot; five orders of branches, no leaves.","description":"Branching sea fan about 1.5 m tall and 1.4 m across in one plane, on a small rock foot; five orders of branches, no leaves. Dimensions 1.59 by 1.59 by 0.52 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at seabed level. Static: a fan flexes across its whole web, which no single rigid node transform can reproduce. Sunken city palette: weathered grey limestone and dark algae stained stone, pale silt, deep green weed, coral pink, waterlogged timber, tarnished bronze and one translucent blue emissive for glow, bubbles and light. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/sunken-city-and-underwater-ruins-sea-fan-babde4e3","cdnUrl":"https://cdn.3dassets.dev/assets/36985/v1/model.glb","downloadUrl":"https://3dassets.dev/download/sunken-city-and-underwater-ruins-sea-fan-babde4e3","thumbnailUrl":"https://cdn.3dassets.dev/assets/36985/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36985/v1/poster.webp","blurhash":"UDBfLwt700R*}]xaEfNa0e$*-WIo0xR*$*R*","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26724,"triangles":520,"vertices":1560,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7901192307472229,0.000004910392149587439,-0.2610018254313248],"max":[0.8041907548904419,1.5940715235243845,0.2563570440802353]},"sizeMeters":[1.594,1.594,0.517],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:43:12.715Z","updatedAt":"2026-09-12T04:43:12.812Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36985/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SeaFanSunkenCityAndUnderwaterRuins(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36985/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36985/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36985/v1/model.glb\" alt=\"Sea Fan (Sunken City and Underwater Ruins)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36985/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36985/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}