{"data":{"id":"36998","slug":"sunken-city-and-underwater-ruins-fish-shoal-plate-0fcb472c","title":"Fish Shoal Plate (Sunken City and Underwater Ruins)","summary":"Decorative shoal plate: twenty six flat fish forms on two crossed cards, about 3.2 m wide and 1.9 m tall, for hanging over a ruin.","description":"Decorative shoal plate: twenty six flat fish forms on two crossed cards, about 3.2 m wide and 1.9 m tall, for hanging over a ruin. Dimensions 3.51 by 1.73 by 2.89 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at seabed level. Flat decoration rather than creatures: the forms are solid, unrigged and unanimated, and the pack contains no animals of any kind. The origin is at the foot of the cards; place it a metre or two above the seabed. Sunken city palette: weathered grey limestone and dark algae stained stone, pale silt, deep green weed, coral pink, waterlogged timber, tarnished bronze and one translucent blue emissive for glow, bubbles and light. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/sunken-city-and-underwater-ruins-fish-shoal-plate-0fcb472c","cdnUrl":"https://cdn.3dassets.dev/assets/36998/v1/model.glb","downloadUrl":"https://3dassets.dev/download/sunken-city-and-underwater-ruins-fish-shoal-plate-0fcb472c","thumbnailUrl":"https://cdn.3dassets.dev/assets/36998/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36998/v1/poster.webp","blurhash":"U9Aw9p%2009Z?axaD%R*00M|~p-p4oIV_2t7","category":{"slug":"effects-primitives","title":"Effects & Primitives"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26048,"triangles":520,"vertices":1560,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.8189936876296997,0.0000057720132432548255,-1.1776936102434425],"max":[1.68869948387146,1.731318423848573,1.7142504501863747]},"sizeMeters":[3.508,1.731,2.892],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:43:19.367Z","updatedAt":"2026-09-12T04:43:19.458Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36998/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FishShoalPlateSunkenCityAndUnderwaterRuins(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36998/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36998/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36998/v1/model.glb\" alt=\"Fish Shoal Plate (Sunken City and Underwater Ruins)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36998/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36998/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}