{"data":{"id":"36996","slug":"sunken-city-and-underwater-ruins-bubble-column-557e5240","title":"Bubble Column (Sunken City and Underwater Ruins)","summary":"Rising column of thirty bubbles 3.2 m tall, widening as it goes, over a small dark vent in the seabed.","description":"Rising column of thirty bubbles 3.2 m tall, widening as it goes, over a small dark vent in the seabed. Dimensions 0.81 by 3.32 by 0.66 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at seabed level. Modelled as solid bubbles in the pack translucent emissive material rather than as a flat card, so it reads from any angle. Static: rising bubbles are a particle system, not a rigid node transform. Sunken city palette: weathered grey limestone and dark algae stained stone, pale silt, deep green weed, coral pink, waterlogged timber, tarnished bronze and one translucent blue emissive for glow, bubbles and light. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/sunken-city-and-underwater-ruins-bubble-column-557e5240","cdnUrl":"https://cdn.3dassets.dev/assets/36996/v1/model.glb","downloadUrl":"https://3dassets.dev/download/sunken-city-and-underwater-ruins-bubble-column-557e5240","thumbnailUrl":"https://cdn.3dassets.dev/assets/36996/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36996/v1/poster.webp","blurhash":"U38EMK%M004n?vW;8_nj4TRP?^%#E1Rj-p%M","category":{"slug":"effects-primitives","title":"Effects & Primitives"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37768,"triangles":748,"vertices":2244,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2944486439228058,0.000006747978249746489,-0.27016607521063574],"max":[0.5111232596920317,3.318169116973877,0.39112314338323656]},"sizeMeters":[0.806,3.318,0.661],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:43:17.800Z","updatedAt":"2026-09-12T04:43:17.890Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36996/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BubbleColumnSunkenCityAndUnderwaterRuins(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36996/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36996/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36996/v1/model.glb\" alt=\"Bubble Column (Sunken City and Underwater Ruins)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36996/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36996/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}