{"data":{"id":"34319","slug":"street-food-market-and-food-trucks-napkin-and-cutlery--859f2207","title":"Napkin and Cutlery Caddy (Street Food Market and Food Trucks)","summary":"A 260 mm charcoal counter caddy with a yellow label, divided into two bays: a stack of white paper napkins in one and six wooden and dark handled cutlery pieces standing in the other. Origin on the caddy base. Static.","description":"A 260 mm charcoal counter caddy with a yellow label, divided into two bays: a stack of white paper napkins in one and six wooden and dark handled cutlery pieces standing in the other. Origin on the caddy base. Static. Overall 0.268 x 0.170 x 0.188 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Street Food Market and Food Trucks / streetfood-lp-v1: faceted concrete and charcoal paving, brushed steel, warm timber, blue glazing and three market colours, with embedded procedural concrete maps and no custom shaders. Stall names, liveries and menu boards are invented for this pack and copy no real trader, chain or brand. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/street-food-market-and-food-trucks-napkin-and-cutlery--859f2207","cdnUrl":"https://cdn.3dassets.dev/assets/34319/v1/model.glb","downloadUrl":"https://3dassets.dev/download/street-food-market-and-food-trucks-napkin-and-cutlery--859f2207","thumbnailUrl":"https://cdn.3dassets.dev/assets/34319/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34319/v1/poster.webp","blurhash":"U5Aw9u~p00IA^+t8RQn$009G%Mxu00V[%fS1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23744,"triangles":168,"vertices":504,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.12999999523162842,8.347387931151307e-7,-0.09000443507302075],"max":[0.13788767158985138,0.17019933462142944,0.09800152569081746]},"sizeMeters":[0.268,0.17,0.188],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T07:32:15.107Z","updatedAt":"2026-09-11T07:32:15.219Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34319/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NapkinAndCutleryCaddyStreetFoodMarketAndFoodTrucks(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34319/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34319/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34319/v1/model.glb\" alt=\"Napkin and Cutlery Caddy (Street Food Market and Food Trucks)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34319/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34319/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}