{"data":{"id":"16913","slug":"stock-car-oval-speedway-pit-road-entry-9f18fe1a","title":"Pit road diverging entry (Stock Car Oval Speedway)","summary":"Pit road diverging entry in an original colourful speedway family.","description":"Pit road diverging entry. Bounds 19.800 x 0.105 x 24.000 metres X/Y/Z. +Y up, nose +Z. Named wheel pivots where present. Static geometry; no rig. No collision or navigation data. Banked turns include a flat 5 m apron for placement; track ports distinguish flat and banked cross-sections.","status":"published","url":"https://3dassets.dev/assets/stock-car-oval-speedway-pit-road-entry-9f18fe1a","cdnUrl":"https://cdn.3dassets.dev/assets/16913/v1/model.glb","downloadUrl":"https://3dassets.dev/download/stock-car-oval-speedway-pit-road-entry-9f18fe1a","thumbnailUrl":"https://cdn.3dassets.dev/assets/16913/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/16913/v1/poster.webp","blurhash":"U13[#exu00M_w~RjScxt00RP_Nt8NExun-IV","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3424,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-7.500814748835577,0.0001937932802306419,-12],"max":[12.30081493957044,0.10542977601562606,12]},"sizeMeters":[19.802,0.105,24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:24:24.074Z","updatedAt":"2026-09-07T16:24:24.161Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/16913/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PitRoadDivergingEntryStockCarOvalSpeedway(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/16913/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/16913/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/16913/v1/model.glb\" alt=\"Pit road diverging entry (Stock Car Oval Speedway)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/16913/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/16913/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}