{"data":{"id":"36076","slug":"steampunk-airship-dock-and-workshop-hand-tool-tray-ce35e1b5","title":"Hand tool tray (Steampunk Airship Dock and Workshop)","summary":"A timber tray of spanners, a hammer, a mallet, calipers and a scriber, laid out for work.","description":"A timber carrying tray holding four open ended spanners, a ball pein hammer, a timber mallet, a pair of brass calipers and a scriber. Nothing on it is branded. Bounding size 0.66 x 0.13 x 0.40 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/steampunk-airship-dock-and-workshop-hand-tool-tray-ce35e1b5","cdnUrl":"https://cdn.3dassets.dev/assets/36076/v1/model.glb","downloadUrl":"https://3dassets.dev/download/steampunk-airship-dock-and-workshop-hand-tool-tray-ce35e1b5","thumbnailUrl":"https://cdn.3dassets.dev/assets/36076/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36076/v1/poster.webp","blurhash":"U4CY{x~T00I;%L?GoIEL009b~WV@D%57Ndnj","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23756,"triangles":516,"vertices":1115,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.33000001311302185,0.000018842696823402616,-0.1999920731345069],"max":[0.33000001311302185,0.1249811573031766,0.1999920731345069]},"sizeMeters":[0.66,0.125,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T19:54:29.510Z","updatedAt":"2026-09-11T19:54:29.630Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36076/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HandToolTraySteampunkAirshipDockAndWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36076/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36076/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36076/v1/model.glb\" alt=\"Hand tool tray (Steampunk Airship Dock and Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36076/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36076/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}