{"data":{"id":"14717","slug":"steam-era-railway-and-rolling-stock-six-wheel-tender-af17bb59","title":"Six wheel locomotive tender (Steam Era Railway and Rolling Stock)","summary":"A six-wheel tender with a coal space, curved side coping, water filler and rear steps.","description":"A 7.0 m six-wheel locomotive tender: a water tank wrapped around an open coal space, curved side coping, water filler dome, rear footsteps and grab rails, on three axles with journal axleboxes and leaf springs. Wheel flanges rest on y=0, so the rail plane sits at y=0.03; place the vehicle at y=0.47 over a matching track module. Coupler ports sit on the buffer faces at y=1.09. Bounding size 2.70 x 3.38 x 7.00 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Named pivot nodes: wheel-1-right, wheel-1-left, wheel-2-right, wheel-2-left, wheel-3-right, wheel-3-left. Rigid node-transform clips: wheel-roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/steam-era-railway-and-rolling-stock-six-wheel-tender-af17bb59","cdnUrl":"https://cdn.3dassets.dev/assets/14717/v1/model.glb","downloadUrl":"https://3dassets.dev/download/steam-era-railway-and-rolling-stock-six-wheel-tender-af17bb59","thumbnailUrl":"https://cdn.3dassets.dev/assets/14717/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/14717/v1/poster.webp","blurhash":"U25#|b?^DiI=.lI;Rox[00H?MyMxL~$~rYw4","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135292,"triangles":3812,"vertices":11436,"meshes":19,"materials":7,"textures":0,"animations":["wheel-roll"],"boundingBox":{"min":[-1.3500572321860032,2.8610229518832853e-8,-3.5],"max":[1.3500572321860032,3.3799224731690547,3.5]},"sizeMeters":[2.7,3.38,7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T15:55:41.385Z","updatedAt":"2026-09-07T15:55:41.498Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/14717/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SixWheelLocomotiveTenderSteamEraRailwayAndRollingStock(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/14717/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/14717/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/14717/v1/model.glb\" alt=\"Six wheel locomotive tender (Steam Era Railway and Rolling Stock)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/14717/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/14717/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}