{"data":{"id":"12185","slug":"snowboard-gear-and-freestyle-riders-stomp-pad-c3d858aa","title":"Stomp pad (Snowboard Gear and Freestyle Riders)","summary":"Moulded stomp pad with a raised spiked grid, backing sheet and rounded corners.","description":"The grip pad that goes between the bindings so a rear foot has something to stand on when it is out of the binding: a moulded backing sheet with rounded corners carrying a grid of raised spikes and a low ramp along one edge.\n\nBounding size 0.13 x 0.02 x 0.11 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.\n\nAll geometry is a single static assembly; no named pivot nodes.\n\nStatic geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-stomp-pad-c3d858aa","cdnUrl":"https://cdn.3dassets.dev/assets/12185/v1/model.glb","downloadUrl":"https://3dassets.dev/download/snowboard-gear-and-freestyle-riders-stomp-pad-c3d858aa","thumbnailUrl":"https://cdn.3dassets.dev/assets/12185/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/12185/v1/poster.webp","blurhash":"U69G]i~T01NHWCt6xrob004q?as,ocIWE5NL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34024,"triangles":672,"vertices":2016,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.06499999761581421,6.410247918630166e-7,-0.05500213427819699],"max":[0.06499999761581421,0.01988636334121229,0.05500213427819699]},"sizeMeters":[0.13,0.02,0.11],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T15:08:09.556Z","updatedAt":"2026-09-06T15:08:10.580Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/12185/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StompPadSnowboardGearAndFreestyleRiders(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/12185/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/12185/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/12185/v1/model.glb\" alt=\"Stomp pad (Snowboard Gear and Freestyle Riders)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/12185/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/12185/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}