{"data":{"id":"12214","slug":"snowboard-gear-and-freestyle-riders-boot-wall-8b1d7c99","title":"Boot wall (Snowboard Gear and Freestyle Riders)","summary":"Plywood boot wall of twelve cubbies over a bench plinth, with an angled display shelf on top.","description":"The boot display: a plywood carcass of twelve open cubbies in four columns, standing on a solid plinth deep enough to sit on while trying a boot, with an angled top shelf that lets a boot lean toward the customer.\n\nBounding size 1.62 x 1.79 x 0.46 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.\n\nAll geometry is a single static assembly; no named pivot nodes.\n\nStatic geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-boot-wall-8b1d7c99","cdnUrl":"https://cdn.3dassets.dev/assets/12214/v1/model.glb","downloadUrl":"https://3dassets.dev/download/snowboard-gear-and-freestyle-riders-boot-wall-8b1d7c99","thumbnailUrl":"https://cdn.3dassets.dev/assets/12214/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/12214/v1/poster.webp","blurhash":"U8HLP9?d00Vs$|^+tS9G00W8xbWBjc-oRQ4o","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11064,"triangles":180,"vertices":540,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8100000023841858,0,-0.23001953252311313],"max":[0.8100000023841858,1.7863759994506836,0.23001953252311313]},"sizeMeters":[1.62,1.786,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T15:08:19.214Z","updatedAt":"2026-09-06T15:08:19.274Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/12214/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BootWallSnowboardGearAndFreestyleRiders(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/12214/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/12214/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/12214/v1/model.glb\" alt=\"Boot wall (Snowboard Gear and Freestyle Riders)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/12214/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/12214/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}