{"data":{"id":"26023","slug":"ski-resort-and-snow-park-avalanche-beacon-a1e4b3b8","title":"Avalanche Beacon (Ski Resort and Snow Park)","summary":"Handheld avalanche transceiver: orange body, screen, indicator and switch.","description":"Handheld avalanche transceiver: orange body, screen, indicator and switch. Dimensions 0.08 x 0.17 x 0.03 m (X x Y x Z). Metre units, +Y up, +Z front; grounded origin at the footprint centre. Piste low-poly palette: snow white, ice blue, dark spruce, timber, safety orange, red, steel and charcoal. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/ski-resort-and-snow-park-avalanche-beacon-a1e4b3b8","cdnUrl":"https://cdn.3dassets.dev/assets/26023/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ski-resort-and-snow-park-avalanche-beacon-a1e4b3b8","thumbnailUrl":"https://cdn.3dassets.dev/assets/26023/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26023/v1/poster.webp","blurhash":"U9Fr5;?a004UFPxt,,IU02My~UyCrAw?X.J=","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"interior","title":"Interior"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4368,"triangles":48,"vertices":144,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.0400061028076891,0,-0.01500045744235578],"max":[0.0400061028076891,0.16999893103258856,0.018999664337350196]},"sizeMeters":[0.08,0.17,0.034],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:44:34.369Z","updatedAt":"2026-09-07T20:44:34.492Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26023/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AvalancheBeaconSkiResortAndSnowPark(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26023/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26023/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26023/v1/model.glb\" alt=\"Avalanche Beacon (Ski Resort and Snow Park)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26023/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26023/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}