{"data":{"id":"212","slug":"signal-house-concrete-drainage-channel","title":"Signal House: Concrete drainage channel","summary":"Two-metre grated rain channel with a concrete surround, recessed dark bed and closely spaced steel bars.","description":"Two-metre grated rain channel with a concrete surround, recessed dark bed and closely spaced steel bars.\n\nPart of Signal House. Dimensions: 2 × 0.16 × 0.44 m (width × height × depth). One unit equals one metre. Grounded origin, +Y up and +Z forward. Use 2 m placement increments for modular layout. Static model with named material groups. No collision meshes or animation supplied. CC0 permits commercial use without attribution.\n\nPart of [Signal House](/packs/signal-house).","status":"published","url":"https://3dassets.dev/assets/signal-house-concrete-drainage-channel","cdnUrl":"https://cdn.3dassets.dev/assets/212/v1/model.glb","downloadUrl":"https://3dassets.dev/download/signal-house-concrete-drainage-channel","thumbnailUrl":"https://cdn.3dassets.dev/assets/212/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/212/v1/poster.webp","blurhash":"U49aBO-o4ns;xu~pt7IU00NG?cRjM{00M{%M","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31232,"triangles":348,"vertices":1044,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1,0.00006164604803700346,-0.21997741630298775],"max":[1,0.15995155276027653,0.21997741630298775]},"sizeMeters":[2,0.16,0.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:18:25.051Z","updatedAt":"2026-09-06T03:41:44.961Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/212/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SignalHouseConcreteDrainageChannel(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/212/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/212/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/212/v1/model.glb\" alt=\"Signal House: Concrete drainage channel\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/212/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/212/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}