{"data":{"id":"37937","slug":"shipyard-and-dry-dock-shipyard-and-dry-dock-scaffold-r-eac7e75e","title":"Scaffold run section, 4 m (Shipyard and Dry Dock)","summary":"Tube and fitting scaffold bay 4 m long, 0.9 m wide and 2 m to the working deck: standards, ledgers, transoms, scaffold boards, a double guardrail and a toe board. Ports at both ends so a run follows a hull for any length.","description":"Tube and fitting scaffold bay 4 m long, 0.9 m wide and 2 m to the working deck: standards, ledgers, transoms, scaffold boards, a double guardrail and a toe board. Ports at both ends so a run follows a hull for any length. Overall 4.00 by 3.16 by 0.95 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the bay's footprint, the working face toward +Z. Static modular piece; the couplers are modelled solid. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.","status":"published","url":"https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-scaffold-r-eac7e75e","cdnUrl":"https://cdn.3dassets.dev/assets/37937/v1/model.glb","downloadUrl":"https://3dassets.dev/download/shipyard-and-dry-dock-shipyard-and-dry-dock-scaffold-r-eac7e75e","thumbnailUrl":"https://cdn.3dassets.dev/assets/37937/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37937/v1/poster.webp","blurhash":"UAA^UcV[4nxt_N-;ITM_00%M%2M_9Fof%LoJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19836,"triangles":392,"vertices":908,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00006526669493434056,-0.47489853756877504],"max":[2,3.160065352525623,0.47489853756877504]},"sizeMeters":[4,3.16,0.95],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T06:05:54.970Z","updatedAt":"2026-09-12T06:05:55.084Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37937/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScaffoldRunSection4MShipyardAndDryDock(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37937/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37937/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37937/v1/model.glb\" alt=\"Scaffold run section, 4 m (Shipyard and Dry Dock)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37937/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37937/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}