{"data":{"id":"37951","slug":"shipyard-and-dry-dock-shipyard-and-dry-dock-pressure-w-3dd4872b","title":"High pressure washer (Shipyard and Dry Dock)","summary":"A trailer framed high pressure washing set: a pump and motor under a hinged cover, a water tank, a lance in its clip, a hose reel of high pressure line and a drain hose coiled on the frame, for washing off a hull.","description":"A trailer framed high pressure washing set: a pump and motor under a hinged cover, a water tank, a lance in its clip, a hose reel of high pressure line and a drain hose coiled on the frame, for washing off a hull. Overall 1.50 by 1.34 by 1.20 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the frame's footprint, the controls toward +Z. The hoses are modelled solid in one coiled pose and no water is modelled: a jet is a particle effect and a hose needs a joint per element. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.","status":"published","url":"https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-pressure-w-3dd4872b","cdnUrl":"https://cdn.3dassets.dev/assets/37951/v1/model.glb","downloadUrl":"https://3dassets.dev/download/shipyard-and-dry-dock-shipyard-and-dry-dock-pressure-w-3dd4872b","thumbnailUrl":"https://cdn.3dassets.dev/assets/37951/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37951/v1/poster.webp","blurhash":"UFEV$$_3008_?^xuIAE1QkRPJWog0Me.={s:","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19008,"triangles":332,"vertices":753,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-0.7512000203132629,-0.000041114592547075723,-0.6500019647225829],"max":[0.7512000203132629,1.3399832267774072,0.5519852845670321]},"sizeMeters":[1.502,1.34,1.202],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T06:06:01.532Z","updatedAt":"2026-09-12T06:06:01.722Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37951/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HighPressureWasherShipyardAndDryDock(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37951/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37951/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37951/v1/model.glb\" alt=\"High pressure washer (Shipyard and Dry Dock)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37951/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37951/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}