{"data":{"id":"37969","slug":"shipyard-and-dry-dock-shipyard-and-dry-dock-harbour-tu-af268e04","title":"Harbour tug (Shipyard and Dry Dock)","summary":"A 22 m harbour tug: a full lofted hull in antifouling red below the waterline and grey above, a deckhouse with a raised wheelhouse, a funnel, a mast, a towing hook aft and heavy tyre fendering all round.","description":"A 22 m harbour tug: a full lofted hull in antifouling red below the waterline and grey above, a deckhouse with a raised wheelhouse, a funnel, a mast, a towing hook aft and heavy tyre fendering all round. Overall 8.60 by 11.34 by 22.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is on the keel amidships and the hull is modelled to the keel, so it rests on y=0 for a dock or a cradle; set it into water by its 2.2 m draught. Static vessel: the propellers, the towing hook and the fenders are modelled solid, and no part of the tug is rigged here. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.","status":"published","url":"https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-harbour-tu-af268e04","cdnUrl":"https://cdn.3dassets.dev/assets/37969/v1/model.glb","downloadUrl":"https://3dassets.dev/download/shipyard-and-dry-dock-shipyard-and-dry-dock-harbour-tu-af268e04","thumbnailUrl":"https://cdn.3dassets.dev/assets/37969/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37969/v1/poster.webp","blurhash":"UBCZO+Nd00nh9[D%xF%M00xa_NS#=x_3NxDi","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43924,"triangles":846,"vertices":1929,"meshes":9,"materials":9,"textures":0,"animations":[],"boundingBox":{"min":[-4.300152569711818,0.0006960432759448576,-11],"max":[4.300152569711818,11.340176878173612,11]},"sizeMeters":[8.6,11.339,22],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T06:06:11.724Z","updatedAt":"2026-09-12T06:06:11.845Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37969/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarbourTugShipyardAndDryDock(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37969/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37969/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37969/v1/model.glb\" alt=\"Harbour tug (Shipyard and Dry Dock)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37969/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37969/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}