{"data":{"id":"34718","slug":"self-storage-facility-and-loading-bay-self-storage-fac-7e99dbd0","title":"Shrink wrapped pallet of cartons (Self Storage Facility and Loading Bay)","summary":"A timber pallet loaded with nine taped cartons and wrapped in cream stretch film, with a charcoal pallet label on the front corner: 1.2 m by 0.8 m and 1.1 m to the top of the load.","description":"A timber pallet loaded with nine taped cartons and wrapped in cream stretch film, with a charcoal pallet label on the front corner: 1.2 m by 0.8 m and 1.1 m to the top of the load. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.20 by 1.04 by 1.02 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. The wrap is modelled as a solid skin over the load rather than as film, because cloth needs skinning and there is none in this library; the straps under the top layer are not modelled. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-7e99dbd0","cdnUrl":"https://cdn.3dassets.dev/assets/34718/v1/model.glb","downloadUrl":"https://3dassets.dev/download/self-storage-facility-and-loading-bay-self-storage-fac-7e99dbd0","thumbnailUrl":"https://cdn.3dassets.dev/assets/34718/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34718/v1/poster.webp","blurhash":"UII}00?H00NG~4xuJWRj00V?tmSiT1nNQ-Sh","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37292,"triangles":372,"vertices":866,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000008960659824738815,-0.5099826247144867],"max":[0.6000000238418579,1.0399922023640418,0.5099826247144867]},"sizeMeters":[1.2,1.04,1.02],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T10:04:31.800Z","updatedAt":"2026-09-11T10:04:31.898Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34718/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrinkWrappedPalletOfCartonsSelfStorageFacilityAndLoadingBay(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34718/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34718/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34718/v1/model.glb\" alt=\"Shrink wrapped pallet of cartons (Self Storage Facility and Loading Bay)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34718/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34718/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}