{"data":{"id":"25455","slug":"salvage-and-repair-workshop-coil-winding-jig-1c6b4a56","title":"Coil Winding Jig (Salvage and Repair Workshop)","summary":"Coil Winding Jig: original weathered survival equipment with explicit construction and metre-scale dimensions.","description":"Coil Winding Jig. Repair and recovery fixture with distinct working interfaces; purely static equipment, no simulated electronics or cutting. Dimensions 0.50 × 0.46 × 0.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered survival palette: timber, oxidised metal, canvas and natural fibres. Static geometry; no rig, animation, collision or navigation data. Separate named nodes have local pivots; mounting and fitting require application logic.","status":"published","url":"https://3dassets.dev/assets/salvage-and-repair-workshop-coil-winding-jig-1c6b4a56","cdnUrl":"https://cdn.3dassets.dev/assets/25455/v1/model.glb","downloadUrl":"https://3dassets.dev/download/salvage-and-repair-workshop-coil-winding-jig-1c6b4a56","thumbnailUrl":"https://cdn.3dassets.dev/assets/25455/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/25455/v1/poster.webp","blurhash":"U797O$-;00D**Jx]McIT4nof.8M{H=nN-;bv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":68328,"triangles":1224,"vertices":3672,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.2484951913356781,0.000010319218295556931,-0.1499875780977983],"max":[0.2484951913356781,0.45800167722161106,0.1499875780977983]},"sizeMeters":[0.497,0.458,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:39:43.994Z","updatedAt":"2026-09-07T20:39:44.093Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/25455/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoilWindingJigSalvageAndRepairWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/25455/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/25455/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/25455/v1/model.glb\" alt=\"Coil Winding Jig (Salvage and Repair Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/25455/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/25455/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}