{"data":{"id":"37667","slug":"safari-camp-and-bush-lodge-safari-tent-small-open-e477d111","title":"Small Canvas Safari Tent, Flaps Open (Safari Camp and Bush Lodge)","summary":"The same tent with both door flaps swung open and held back off the deck, so the bed and the wash stand inside read from the front. The open pose is modelled, so this variant ships no clip.","description":"The same tent with both door flaps swung open and held back off the deck, so the bed and the wash stand inside read from the front. The open pose is modelled, so this variant ships no clip. Overall 3.460 x 2.763 x 3.542 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: flap-left, flap-right, held open. Functional variant of safari-tent-small. Safari Camp and Bush Lodge / safari-lp-v1: flat shaded canvas, timber, thatch, red dust, scrub, galvanised steel, charcoal and lamp glow, with embedded procedural timber and ground maps and no custom shaders. No people and no animals: the library has no skinned meshes, and the catalogue's savanna wildlife pack supplies the creatures. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/safari-camp-and-bush-lodge-safari-tent-small-open-e477d111","cdnUrl":"https://cdn.3dassets.dev/assets/37667/v1/model.glb","downloadUrl":"https://3dassets.dev/download/safari-camp-and-bush-lodge-safari-tent-small-open-e477d111","thumbnailUrl":"https://cdn.3dassets.dev/assets/37667/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37667/v1/poster.webp","blurhash":"U9Frntj?00-;.TM{D$%M00NG_3ae8ws:?HRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31896,"triangles":428,"vertices":1284,"meshes":6,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.7300000190734863,-0.00005275397609660892,-1.7300000190734863],"max":[1.7300000190734863,2.762656513741722,1.8122632482904444]},"sizeMeters":[3.46,2.763,3.542],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:45:17.597Z","updatedAt":"2026-09-12T05:45:17.714Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37667/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SmallCanvasSafariTentFlapsOpenSafariCampAndBushLodge(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37667/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37667/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37667/v1/model.glb\" alt=\"Small Canvas Safari Tent, Flaps Open (Safari Camp and Bush Lodge)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37667/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37667/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}