{"data":{"id":"37676","slug":"safari-camp-and-bush-lodge-lodge-main-building-front-e8f9369b","title":"Lodge Main Building Front and Veranda (Safari Camp and Bush Lodge)","summary":"A 7.2 m bush lodge frontage: rendered earth walls 2.9 m high with two window openings and a wide doorway, an open sided boarded veranda 2.6 m deep on five posts, and a thatched pitch falling forward over it. Open fronted, so it reads from a walking camera. Static geometry.","description":"A 7.2 m bush lodge frontage: rendered earth walls 2.9 m high with two window openings and a wide doorway, an open sided boarded veranda 2.6 m deep on five posts, and a thatched pitch falling forward over it. Open fronted, so it reads from a walking camera. Static geometry. Overall 7.940 x 3.770 x 3.419 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Safari Camp and Bush Lodge / safari-lp-v1: flat shaded canvas, timber, thatch, red dust, scrub, galvanised steel, charcoal and lamp glow, with embedded procedural timber and ground maps and no custom shaders. No people and no animals: the library has no skinned meshes, and the catalogue's savanna wildlife pack supplies the creatures. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/safari-camp-and-bush-lodge-lodge-main-building-front-e8f9369b","cdnUrl":"https://cdn.3dassets.dev/assets/37676/v1/model.glb","downloadUrl":"https://3dassets.dev/download/safari-camp-and-bush-lodge-lodge-main-building-front-e8f9369b","thumbnailUrl":"https://cdn.3dassets.dev/assets/37676/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37676/v1/poster.webp","blurhash":"UNF=X6ae4pV[~p%LIVIp0L%MxZIV8{R*xuRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51536,"triangles":528,"vertices":1584,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-3.9700000286102295,0.00009011569616723669,-1.6801708455262856],"max":[3.9700000286102295,3.7699295540340843,1.7386792416749672]},"sizeMeters":[7.94,3.77,3.419],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:45:22.305Z","updatedAt":"2026-09-12T05:45:22.403Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37676/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LodgeMainBuildingFrontAndVerandaSafariCampAndBushLodge(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37676/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37676/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37676/v1/model.glb\" alt=\"Lodge Main Building Front and Veranda (Safari Camp and Bush Lodge)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37676/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37676/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}