{"data":{"id":"114","slug":"runestone-conservatory-botanical-orrery","title":"Runestone Conservatory Botanical Orrery","summary":"A brass toned botanical orrery with crossed orbit rings, three seed globes and a glowing central sphere.","description":"A static tabletop instrument. Orbit rings and globes have no animation or astronomical simulation.\n\nMeasured bounds: 0.87 × 1.12 × 0.76 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Place freely at world scale. Materials are shared within the Runestone Conservatory kit. CC0 original procedural geometry.\n\nPart of [Runestone Conservatory](/packs/runestone-conservatory).","status":"published","url":"https://3dassets.dev/assets/runestone-conservatory-botanical-orrery","cdnUrl":"https://cdn.3dassets.dev/assets/114/v1/model.glb","downloadUrl":"https://3dassets.dev/download/runestone-conservatory-botanical-orrery","thumbnailUrl":"https://cdn.3dassets.dev/assets/114/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/114/v1/poster.webp","blurhash":"U6C%8J^+000000WC_Mae00Rj~qtQInWB%3oN","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52432,"triangles":1004,"vertices":3012,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.41798358642866146,0.000013121390366688246,-0.3799999952316284],"max":[0.45500001311302185,1.1200000047683716,0.3799999952316284]},"sizeMeters":[0.873,1.12,0.76],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:09:27.139Z","updatedAt":"2026-09-06T03:41:45.737Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/114/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RunestoneConservatoryBotanicalOrrery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/114/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/114/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/114/v1/model.glb\" alt=\"Runestone Conservatory Botanical Orrery\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/114/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/114/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}