{"data":{"id":"38183","slug":"rocket-launch-pad-and-gantry-second-stage-fb77218f","title":"Second Stage (Rocket Launch Pad and Gantry)","summary":"A 12.3 m second stage: a 3.3 m tank on a conical adapter down to the core diameter, one vacuum engine bell on its thrust block, a raceway, four attitude thruster pods and a payload interface ring on top.","description":"A 12.3 m second stage: a 3.3 m tank on a conical adapter down to the core diameter, one vacuum engine bell on its thrust block, a raceway, four attitude thruster pods and a payload interface ring on top. Dimensions 3.77 by 12.30 by 3.72 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: base (stage-3.7) at (0.00, 2.00, 0.00) facing (0, -1, 0); top (payload) at (0.00, 12.30, 0.00) facing (0, 1, 0). The engine bell hangs below the base port, which is where the interstage encloses it. Invented proportions; no real vehicle is reproduced. Launch complex palette: pad concrete, flame scorch, galvanised steel, charcoal, vehicle white, cryogenic pale blue, safety red, hazard yellow, glazing and gravel. Static geometry; no rig, animation, collision or navigation data. Invented design: no real launch provider, agency, vehicle, site or mission is named or depicted, and every sign, plate and screen is blank.","status":"published","url":"https://3dassets.dev/assets/rocket-launch-pad-and-gantry-second-stage-fb77218f","cdnUrl":"https://cdn.3dassets.dev/assets/38183/v1/model.glb","downloadUrl":"https://3dassets.dev/download/rocket-launch-pad-and-gantry-second-stage-fb77218f","thumbnailUrl":"https://cdn.3dassets.dev/assets/38183/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38183/v1/poster.webp","blurhash":"U6B|Ka%M009F~qof4nRj9Zt7-;IV?vof9FM{","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28276,"triangles":592,"vertices":1321,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.8578935655526116,-0.0000076140781730682505,-1.8581125129475948],"max":[1.9078935178688958,12.300000190734863,1.8581125129475948]},"sizeMeters":[3.766,12.3,3.716],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:03:39.975Z","updatedAt":"2026-09-12T14:03:40.094Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38183/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SecondStageRocketLaunchPadAndGantry(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38183/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38183/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38183/v1/model.glb\" alt=\"Second Stage (Rocket Launch Pad and Gantry)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38183/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38183/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}