{"data":{"id":"38181","slug":"rocket-launch-pad-and-gantry-first-stage-core-04cfa196","title":"First Stage Core (Rocket Launch Pad and Gantry)","summary":"A 24 m first stage core, 3.8 m across: a white tank barrel with a dividing ring, an aft skirt on eight thrust posts, a cable raceway with junction boxes up one flank, an umbilical plate and invented block markings. Ported base and top.","description":"A 24 m first stage core, 3.8 m across: a white tank barrel with a dividing ring, an aft skirt on eight thrust posts, a cable raceway with junction boxes up one flank, an umbilical plate and invented block markings. Ported base and top. Dimensions 4.26 by 24.00 by 4.34 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: base (stage-3.7) at (0.00, 0.00, 0.00) facing (0, -1, 0); top (stage-3.7) at (0.00, 24.00, 0.00) facing (0, 1, 0). Stands on its skirt at y = 0. Stack the interstage on the top port. Invented proportions and markings; no real vehicle is reproduced. Launch complex palette: pad concrete, flame scorch, galvanised steel, charcoal, vehicle white, cryogenic pale blue, safety red, hazard yellow, glazing and gravel. Static geometry; no rig, animation, collision or navigation data. Invented design: no real launch provider, agency, vehicle, site or mission is named or depicted, and every sign, plate and screen is blank.","status":"published","url":"https://3dassets.dev/assets/rocket-launch-pad-and-gantry-first-stage-core-04cfa196","cdnUrl":"https://cdn.3dassets.dev/assets/38181/v1/model.glb","downloadUrl":"https://3dassets.dev/download/rocket-launch-pad-and-gantry-first-stage-core-04cfa196","thumbnailUrl":"https://cdn.3dassets.dev/assets/38181/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38181/v1/poster.webp","blurhash":"U3Amo7-;0000_Nt68_M|4nWB?bt7-pRjE1xu","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36452,"triangles":760,"vertices":1715,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.130000114440918,0,-2.0603704782014174],"max":[2.130000114440918,24.00119972229004,2.280110744716636]},"sizeMeters":[4.26,24.001,4.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:03:38.916Z","updatedAt":"2026-09-12T14:03:39.045Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38181/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FirstStageCoreRocketLaunchPadAndGantry(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38181/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38181/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38181/v1/model.glb\" alt=\"First Stage Core (Rocket Launch Pad and Gantry)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38181/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38181/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}