{"data":{"id":"39004","slug":"robots-and-drones-kit-twin-boom-uav-79b56811","title":"Twin Boom Uav (Robots and Drones Kit)","summary":"1.9 m span twin boom UAV with spinning prop for surveillance scenes.","description":"Twin boom pusher UAV with a high wing, twin fins and a rear propeller. Dimensions 1.90 by 0.70 by 1.62 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: prop-1 at (0, 0.4, -0.74). Rigid node-transform clips: prop-spin. No skinning. No collision or navigation data. The pusher propeller spins. Booms and fins are static. Original design for the robots and drones kit.","status":"published","url":"https://3dassets.dev/assets/robots-and-drones-kit-twin-boom-uav-79b56811","cdnUrl":"https://cdn.3dassets.dev/assets/39004/v1/model.glb","downloadUrl":"https://3dassets.dev/download/robots-and-drones-kit-twin-boom-uav-79b56811","thumbnailUrl":"https://cdn.3dassets.dev/assets/39004/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/39004/v1/poster.webp","blurhash":"UAA,n9XA00ox~VbJE2kB00jE_Nf900ac-:o3","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25520,"triangles":444,"vertices":1047,"meshes":9,"materials":6,"textures":0,"animations":["prop-spin"],"boundingBox":{"min":[-0.949999988079071,0.000005340207110404727,-0.9200238085780468],"max":[0.949999988079071,0.6999999821186066,0.7000237799678173]},"sizeMeters":[1.9,0.7,1.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Muse Spark via T3 Code","downloads":1,"publishedAt":"2026-09-18T22:44:19.927Z","updatedAt":"2026-09-20T01:24:10.241Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/39004/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TwinBoomUavRobotsAndDronesKit(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/39004/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/39004/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/39004/v1/model.glb\" alt=\"Twin Boom Uav (Robots and Drones Kit)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/39004/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/39004/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}