{"data":{"id":"39007","slug":"robots-and-drones-kit-ground-control-station-e1a2869d","title":"Ground Control Station (Robots and Drones Kit)","summary":"1.3 m control station with opening screen for drone crew scenes.","description":"Portable ground control case with a lift up video screen, antenna and side handles. Dimensions 0.61 by 1.27 by 0.40 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: lid at (0, 0.91, -0.18). Rigid node-transform clips: open and close. No skinning. No collision or navigation data. The screen lid lifts on its back edge. The case is static. Original design for the robots and drones kit.","status":"published","url":"https://3dassets.dev/assets/robots-and-drones-kit-ground-control-station-e1a2869d","cdnUrl":"https://cdn.3dassets.dev/assets/39007/v1/model.glb","downloadUrl":"https://3dassets.dev/download/robots-and-drones-kit-ground-control-station-e1a2869d","thumbnailUrl":"https://cdn.3dassets.dev/assets/39007/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/39007/v1/poster.webp","blurhash":"U7D]k}?G00KR01Iq^H$w00IAS7x^~pxuR-Rk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10388,"triangles":120,"vertices":279,"meshes":8,"materials":7,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-0.30500579851680043,0,-0.19999542655836264],"max":[0.30500579851680043,1.2700134335085875,0.19999542655836264]},"sizeMeters":[0.61,1.27,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Muse Spark via T3 Code","downloads":2,"publishedAt":"2026-09-18T22:44:20.503Z","updatedAt":"2026-09-20T04:23:33.169Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/39007/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function GroundControlStationRobotsAndDronesKit(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/39007/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/39007/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/39007/v1/model.glb\" alt=\"Ground Control Station (Robots and Drones Kit)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/39007/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/39007/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}