{"data":{"id":"25351","slug":"retail-store-fixtures-and-mall-internal-store-partitio-8ed57ff4","title":"Internal store partition module (Retail Store Fixtures and Mall)","summary":"A 1.2 m internal partition module 2.6 m tall and 100 mm thick, with a chamfered skirting and head trim, for dividing a shopfloor from a stockroom.","description":"A 1.2 m internal partition module 2.6 m tall and 100 mm thick, with a chamfered skirting and head trim, for dividing a shopfloor from a stockroom. Tiles along X at 1.2 m with the same run ports as the shopfront modules. Dimensions 1.20 by 2.60 by 0.12 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Connectors: run-left, run-right (shopfront-run). Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/retail-store-fixtures-and-mall-internal-store-partitio-8ed57ff4","cdnUrl":"https://cdn.3dassets.dev/assets/25351/v1/model.glb","downloadUrl":"https://3dassets.dev/download/retail-store-fixtures-and-mall-internal-store-partitio-8ed57ff4","thumbnailUrl":"https://cdn.3dassets.dev/assets/25351/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/25351/v1/poster.webp","blurhash":"UBCsjjxu00D%xut7M{IU00WB~qxut7ofWBWA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11064,"triangles":192,"vertices":576,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6012296235035303,0,-0.06001487101176131],"max":[0.599911474317897,2.6012001037597656,0.06001487101176131]},"sizeMeters":[1.201,2.601,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:37:28.851Z","updatedAt":"2026-09-07T20:37:28.970Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/25351/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InternalStorePartitionModuleRetailStoreFixturesAndMall(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/25351/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/25351/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/25351/v1/model.glb\" alt=\"Internal store partition module (Retail Store Fixtures and Mall)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/25351/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/25351/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}