{"data":{"id":"16444","slug":"restaurant-kitchen-and-dining-chefs-knife-04659e2b","title":"Chef’s knife (Restaurant Kitchen and Dining Room)","summary":"A 260 mm cook’s knife: a tapered blade with a spine chamfer, a bolster and a three-rivet handle.","description":"A 260 mm cook’s knife: a tapered blade with a spine chamfer, a bolster and a three-rivet handle. Overall 0.05 by 0.04 by 0.42 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/restaurant-kitchen-and-dining-chefs-knife-04659e2b","cdnUrl":"https://cdn.3dassets.dev/assets/16444/v1/model.glb","downloadUrl":"https://3dassets.dev/download/restaurant-kitchen-and-dining-chefs-knife-04659e2b","thumbnailUrl":"https://cdn.3dassets.dev/assets/16444/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/16444/v1/poster.webp","blurhash":"U77-j1_39FE0D%DiR*xu00Di?v%N~q_NoyIT","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14828,"triangles":272,"vertices":816,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.02499649000403595,5.672560259468995e-7,-0.2102999985218048],"max":[0.02499649000403595,0.03799943152207884,0.2102999985218048]},"sizeMeters":[0.05,0.038,0.421],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:18:05.678Z","updatedAt":"2026-09-07T16:18:05.773Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/16444/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChefSKnifeRestaurantKitchenAndDiningRoom(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/16444/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/16444/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/16444/v1/model.glb\" alt=\"Chef’s knife (Restaurant Kitchen and Dining Room)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/16444/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/16444/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}