{"data":{"id":"2883","slug":"research-and-crafting-progression-prototype-display-pe-3413d87f","title":"Prototype Display Pedestal (Research and Crafting Progression)","summary":"Prototype Display Pedestal, an original survival prop measuring 0.58 × 0.81 × 0.45 m.","description":"Prototype Display Pedestal. Purpose-built research equipment with constructed hardware and material separation. Dimensions 0.58 × 0.81 × 0.45 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered survival palette. Static geometry; no rig, animation, collision or navigation data. Movable named parts are separate static nodes; consumer supplies interaction. No functional medical, electrical or food-safety simulation.","status":"published","url":"https://3dassets.dev/assets/research-and-crafting-progression-prototype-display-pe-3413d87f","cdnUrl":"https://cdn.3dassets.dev/assets/2883/v1/model.glb","downloadUrl":"https://3dassets.dev/download/research-and-crafting-progression-prototype-display-pe-3413d87f","thumbnailUrl":"https://cdn.3dassets.dev/assets/2883/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2883/v1/poster.webp","blurhash":"UF97R=xt0KIV_NofDiV@yDbbROn$aea#kCoe","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22440,"triangles":432,"vertices":1296,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.28999999165534973,-9.152199876745482e-7,-0.2250028927840192],"max":[0.28999999165534973,0.8150069362089385,0.2250028927840192]},"sizeMeters":[0.58,0.815,0.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":10,"publishedAt":"2026-09-06T05:03:54.269Z","updatedAt":"2026-10-06T22:07:26.173Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2883/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrototypeDisplayPedestalResearchAndCraftingProgression(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2883/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2883/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2883/v1/model.glb\" alt=\"Prototype Display Pedestal (Research and Crafting Progression)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2883/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2883/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}