{"data":{"id":"22451","slug":"reptiles-amphibians-and-minibeasts-common-newt-a8eab2ed","title":"common newt (Reptiles, Amphibians and Insects)","summary":"common newt with elongated body, four walking legs and tail.","description":"common newt with elongated body, four walking legs and tail. Actual model size 0.052 × 0.024 × 0.100 m; true scale, so insects can be scaled up deliberately for games. Metres, +Y up, +Z forward, resting at y=0, pivot at the footprint centre. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/reptiles-amphibians-and-minibeasts-common-newt-a8eab2ed","cdnUrl":"https://cdn.3dassets.dev/assets/22451/v1/model.glb","downloadUrl":"https://3dassets.dev/download/reptiles-amphibians-and-minibeasts-common-newt-a8eab2ed","thumbnailUrl":"https://cdn.3dassets.dev/assets/22451/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22451/v1/poster.webp","blurhash":"U89@b9?Z00RiM|RRt6ov00D*~oogxt%KWYV|","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":285896,"triangles":5904,"vertices":17712,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.025766777934539336,-0.0000010440153631347676,-0.05000000074505806],"max":[0.025766777934539336,0.023876638154462254,0.05000000074505806]},"sizeMeters":[0.052,0.024,0.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:39:25.718Z","updatedAt":"2026-09-07T21:20:28.795Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22451/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CommonNewtReptilesAmphibiansAndInsects(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22451/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22451/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22451/v1/model.glb\" alt=\"common newt (Reptiles, Amphibians and Insects)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22451/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22451/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}