{"data":{"id":"6365","slug":"reptiles-amphibians-and-minibeasts-basking-rock-823e3455","title":"basking rock (Reptiles, Amphibians and Minibeasts)","summary":"basking rock for small-animal display layouts.","description":"basking rock for small-animal display layouts. Actual model size 0.500 × 0.200 × 0.400 m; true scale, so insects can be scaled up deliberately for games. Metres, +Y up, +Z forward, resting at y=0, pivot at the footprint centre. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/reptiles-amphibians-and-minibeasts-basking-rock-823e3455","cdnUrl":"https://cdn.3dassets.dev/assets/6365/v1/model.glb","downloadUrl":"https://3dassets.dev/download/reptiles-amphibians-and-minibeasts-basking-rock-823e3455","thumbnailUrl":"https://cdn.3dassets.dev/assets/6365/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/6365/v1/poster.webp","blurhash":"UECP#0xa00Rj-pofM|WB00Rj~poL4.Rj%2s:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6376,"triangles":112,"vertices":336,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.25,0.000013734819380314955,-0.2000106814783166],"max":[0.25,0.1999862681608519,0.2000106814783166]},"sizeMeters":[0.5,0.2,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:14:02.220Z","updatedAt":"2026-09-06T06:14:03.214Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/6365/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaskingRockReptilesAmphibiansAndMinibeasts(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/6365/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/6365/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/6365/v1/model.glb\" alt=\"basking rock (Reptiles, Amphibians and Minibeasts)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/6365/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/6365/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}