{"data":{"id":"34909","slug":"recycling-and-waste-transfer-yard-recycling-and-waste--67747b38","title":"Public litter bin (Recycling Centre and Waste Transfer Yard)","summary":"Yard litter bin 0.6 m square and 1 m tall: a green tapered body on a charcoal base ring with a steel hoop, a blue waste notice plate and a yellow lid hinged on its back edge that lifts open.","description":"Yard litter bin 0.6 m square and 1 m tall: a green tapered body on a charcoal base ring with a steel hoop, a blue waste notice plate and a yellow lid hinged on its back edge that lifts open. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.62 by 1.10 by 0.64 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: open and close. No skinning. The liner and the base ring are modelled solid; only the lid moves. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.","status":"published","url":"https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--67747b38","cdnUrl":"https://cdn.3dassets.dev/assets/34909/v1/model.glb","downloadUrl":"https://3dassets.dev/download/recycling-and-waste-transfer-yard-recycling-and-waste--67747b38","thumbnailUrl":"https://cdn.3dassets.dev/assets/34909/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34909/v1/poster.webp","blurhash":"U89uAy%#00DO}*s,ElWED4n4yqXU5Foe-PNH","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8712,"triangles":108,"vertices":324,"meshes":6,"materials":5,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-0.31001960348631097,-0.000020814098575350215,-0.3100000170245767],"max":[0.31001960348631097,1.1000015428019905,0.32499998807907104]},"sizeMeters":[0.62,1.1,0.635],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T10:39:21.901Z","updatedAt":"2026-09-11T10:39:22.132Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34909/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function PublicLitterBinRecyclingCentreAndWasteTransferYard(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/34909/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34909/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34909/v1/model.glb\" alt=\"Public litter bin (Recycling Centre and Waste Transfer Yard)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34909/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34909/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}