{"data":{"id":"21672","slug":"rainforest-and-jungle-fauna-brush-tailed-porcupine-5dfd91c6","title":"brush tailed porcupine (Jungle and Rainforest Animals)","summary":"brush tailed porcupine with long defensive quills.","description":"brush tailed porcupine with long defensive quills. Original smooth-shaded anatomy with untextured natural colours. Dimensions 0.26 × 0.29 × 0.75 m. Metres, +Y up, +Z forward, footprint-centred pivot with lowest point at y=0. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/rainforest-and-jungle-fauna-brush-tailed-porcupine-5dfd91c6","cdnUrl":"https://cdn.3dassets.dev/assets/21672/v1/model.glb","downloadUrl":"https://3dassets.dev/download/rainforest-and-jungle-fauna-brush-tailed-porcupine-5dfd91c6","thumbnailUrl":"https://cdn.3dassets.dev/assets/21672/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21672/v1/poster.webp","blurhash":"U68|qwxa00E3?bNGDis:00Rj~V%100-o_4Nb","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":427560,"triangles":8852,"vertices":26556,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.1288006914534598,-0.000023683905010313255,-0.375],"max":[0.12880137911576373,0.2912059463454849,0.375]},"sizeMeters":[0.258,0.291,0.75],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:28:12.529Z","updatedAt":"2026-09-07T21:20:27.999Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21672/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BrushTailedPorcupineJungleAndRainforestAnimals(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21672/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21672/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21672/v1/model.glb\" alt=\"brush tailed porcupine (Jungle and Rainforest Animals)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21672/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21672/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}