{"data":{"id":"38593","slug":"racecourse-and-parade-ring-turf-track-bend-22b02b55","title":"Turf Track Bend (Racecourse and Parade Ring)","summary":"A 22 degree turn of 12 m wide turf on a 26 m centreline radius, banded like the straight and ported at both ends, so a straight runs into a home turn without a seam.","description":"A 22 degree turn of 12 m wide turf on a 26 m centreline radius, banded like the straight and ported at both ends, so a straight runs into a home turn without a seam. Dimensions 12.26 by 0.21 by 13.55 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: entry (track) at (0.00, 0.00, 0.00) facing (-1, 0, 0); exit (track) at (9.74, 0.00, 1.89) facing (0.9272, 0, 0.3746). The entry port is the local origin on the edge midpoint and the exit port is 9.74 m along and 1.89 m across from it; the arc is cut as overlapping straight segments, so the outer edge is continuous and the inner one overlaps. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/racecourse-and-parade-ring-turf-track-bend-22b02b55","cdnUrl":"https://cdn.3dassets.dev/assets/38593/v1/model.glb","downloadUrl":"https://3dassets.dev/download/racecourse-and-parade-ring-turf-track-bend-22b02b55","thumbnailUrl":"https://cdn.3dassets.dev/assets/38593/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38593/v1/poster.webp","blurhash":"U99kH7xu01V@.6fjMyj[00M|_LkC8yjH%fWB","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10348,"triangles":192,"vertices":448,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2502601100512454,-0.00006230250962774297,-6.006282329559326],"max":[12.008199091107459,0.21169882484975724,7.542236328125]},"sizeMeters":[12.258,0.212,13.549],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:46:56.646Z","updatedAt":"2026-09-12T15:46:56.777Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38593/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TurfTrackBendRacecourseAndParadeRing(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38593/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38593/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38593/v1/model.glb\" alt=\"Turf Track Bend (Racecourse and Parade Ring)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38593/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38593/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}