{"data":{"id":"38595","slug":"racecourse-and-parade-ring-running-rail-run-05e9fdd1","title":"Running Rail Run (Racecourse and Parade Ring)","summary":"An 8 m run of white plastic running rail: a top rail at 1.12 m, a mid rail and posts on 4 m centres, ported at both ends so runs couple into a continuous rail of any length.","description":"An 8 m run of white plastic running rail: a top rail at 1.12 m, a mid rail and posts on 4 m centres, ported at both ends so runs couple into a continuous rail of any length. Dimensions 8.12 by 1.16 by 0.12 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: start (rail) at (-4.00, 0.00, 0.00) facing (-1, 0, 0); end (rail) at (4.00, 0.00, 0.00) facing (1, 0, 0). The rail is modelled solid; there is no tape or rope here, because a rigid node transform cannot make a flexible element hang or sag. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/racecourse-and-parade-ring-running-rail-run-05e9fdd1","cdnUrl":"https://cdn.3dassets.dev/assets/38595/v1/model.glb","downloadUrl":"https://3dassets.dev/download/racecourse-and-parade-ring-running-rail-run-05e9fdd1","thumbnailUrl":"https://cdn.3dassets.dev/assets/38595/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38595/v1/poster.webp","blurhash":"U9BM_Pt7IUt7?b~qWBof00-;_3M{4n00-;xu","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6144,"triangles":120,"vertices":263,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-4.059999942779541,-0.00013483119999757598,-0.05997009101551249],"max":[4.059999942779541,1.157634859810227,0.05997009101551249]},"sizeMeters":[8.12,1.158,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:46:57.061Z","updatedAt":"2026-09-12T15:46:57.167Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38595/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RunningRailRunRacecourseAndParadeRing(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38595/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38595/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38595/v1/model.glb\" alt=\"Running Rail Run (Racecourse and Parade Ring)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38595/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38595/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}