{"data":{"id":"38611","slug":"racecourse-and-parade-ring-parade-ring-rail-41ee58f9","title":"Parade Ring Rail (Racecourse and Parade Ring)","summary":"A 5.56 m parade ring rail section: three white rails on turned posts at 1.2 m, one tenth of a ten sided ring on a 9 m radius, ported at both ends so ten of them close a ring.","description":"A 5.56 m parade ring rail section: three white rails on turned posts at 1.2 m, one tenth of a ten sided ring on a 9 m radius, ported at both ends so ten of them close a ring. Dimensions 5.73 by 1.23 by 0.17 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: start (ring) at (-2.78, 0.00, 0.00) facing (-1, 0, 0); end (ring) at (2.78, 0.00, 0.00) facing (1, 0, 0). Set each section on the 8.56 m apothem of the ring, turned to the tangent, and the end ports meet on the 9 m vertices. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/racecourse-and-parade-ring-parade-ring-rail-41ee58f9","cdnUrl":"https://cdn.3dassets.dev/assets/38611/v1/model.glb","downloadUrl":"https://3dassets.dev/download/racecourse-and-parade-ring-parade-ring-rail-41ee58f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/38611/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38611/v1/poster.webp","blurhash":"UDDJO}xuRjt7?b~qj[of00%M?bRj9F00xuxu","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9328,"triangles":192,"vertices":435,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2.86614990234375,0.00020565124078575359,-0.0850214455115856],"max":[2.86614990234375,1.2247943726010722,0.0850214455115856]},"sizeMeters":[5.732,1.225,0.17],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:47:10.900Z","updatedAt":"2026-09-12T15:47:10.995Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38611/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParadeRingRailRacecourseAndParadeRing(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38611/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38611/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38611/v1/model.glb\" alt=\"Parade Ring Rail (Racecourse and Parade Ring)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38611/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38611/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}