{"data":{"id":"38646","slug":"racecourse-and-parade-ring-grass-ground-module-97024bce","title":"Grass Ground Module (Racecourse and Parade Ring)","summary":"A 6 m square of kept racecourse grass with a scatter of blades and no inset patches, ported on all four edges, for the ground between the track and the enclosures.","description":"A 6 m square of kept racecourse grass with a scatter of blades and no inset patches, ported on all four edges, for the ground between the track and the enclosures. Dimensions 6.00 by 0.27 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (ground) at (0.00, 0.00, -3.00) facing (0, 0, -1); south (ground) at (0.00, 0.00, 3.00) facing (0, 0, 1); east (ground) at (3.00, 0.00, 0.00) facing (1, 0, 0); west (ground) at (-3.00, 0.00, 0.00) facing (-1, 0, 0). Turn each tile a random quarter turn when laying a plot and keep one tone dominant: an alternating grid of two tones reads as a chequerboard rather than as ground. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/racecourse-and-parade-ring-grass-ground-module-97024bce","cdnUrl":"https://cdn.3dassets.dev/assets/38646/v1/model.glb","downloadUrl":"https://3dassets.dev/download/racecourse-and-parade-ring-grass-ground-module-97024bce","thumbnailUrl":"https://cdn.3dassets.dev/assets/38646/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38646/v1/poster.webp","blurhash":"U8BX15%L00V@xtf6R%kB00M{_LWXIVj]t7V[","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23840,"triangles":432,"vertices":1204,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.000060427989866981835,-3],"max":[3,0.26985270345886714,3]},"sizeMeters":[6,0.27,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:47:33.280Z","updatedAt":"2026-09-12T15:47:33.402Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38646/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GrassGroundModuleRacecourseAndParadeRing(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38646/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38646/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38646/v1/model.glb\" alt=\"Grass Ground Module (Racecourse and Parade Ring)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38646/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38646/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}