{"data":{"id":"38657","slug":"racecourse-and-parade-ring-finishing-str-22b826b2-starter-scene","title":"Finishing Straight and Enclosures (Racecourse and Parade Ring)","summary":"The last furlong of a turf course and everything a spectator stands in behind it. Five track modules and a home turn run between white plastic running rail, striped with mown chevrons and carrying an open ditch, a steeplechase fence, a flight of hurdles and a water jump, each...","description":"The last furlong of a turf course and everything a spectator stands in behind it. Five track modules and a home turn run between white plastic running rail, striped with mown chevrons and carrying an open ditch, a steeplechase fence, a flight of hurdles and a water jump, each three panels wide with marker wings in front. The winning post stands on the inside rail with the photo finish mirror box square opposite, furlong markers and distance poles down the far side, and both starting stalls units coupled across the track at the top of the straight. Behind the rail the horse walk comes up through a gap closed by a tape barrier, the betting line of blank faced bookmakers boards, stools and umbrellas runs in front of a results board, a tote hut and two catering kiosks, and the grandstand rises in two banks of terracing under a cantilevered canopy with six private boxes along the top. The parade ring is a ten sided white rail on striped show lawn with its gate onto a gravel walkway, the weighing room and two runs of saddling boxes behind it, and the winner’s enclosure with its presentation dais beside them. A lorry park, a car park, the ground staff yard with its tractor, harrow, bowser and rail trolley, hedge boundaries and parkland trees close the plot. No horses, no people and no readable name anywhere on it.","status":"published","url":"https://3dassets.dev/assets/racecourse-and-parade-ring-finishing-str-22b826b2-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/38657/v1/model.glb","downloadUrl":"https://3dassets.dev/download/racecourse-and-parade-ring-finishing-str-22b826b2-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/38657/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38657/v1/poster.webp","blurhash":"U7AU1;x[00wiM{%LtQIV00My_MSv%M8|M{.6","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1550920,"triangles":39336,"vertices":86979,"meshes":293,"materials":12,"textures":0,"animations":[],"boundingBox":{"min":[-48.44126787185669,-0.1538794243821553,-32.28896718654524],"max":[48.98882067203522,8.87020294417634,35.016942721938]},"sizeMeters":[97.43,9.024,67.306],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":2,"publishedAt":"2026-09-12T15:47:42.154Z","updatedAt":"2026-09-14T14:37:29.608Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38657/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FinishingStraightAndEnclosuresRacecourseAndParadeRing(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38657/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38657/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38657/v1/model.glb\" alt=\"Finishing Straight and Enclosures (Racecourse and Parade Ring)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38657/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38657/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}