{"data":{"id":"6247","slug":"prison-complex-builder-standby-generator-9b32c2ab","title":"standby generator (Prison Complex Builder)","summary":"Enclosed standby generator on vibration pads with a louvred front, exhaust stack and service controls.","description":"Enclosed standby generator on vibration pads with a louvred front, exhaust stack and service controls. Dimensions 1.60 × 1.45 × 0.85 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Institutional painted concrete, galvanised and painted steel, practical polymer and fabric finishes. Static geometry; no rig, animation, collision or navigation data. Named nodes, where present, retain local hinge/wheel pivots; no authored animation.","status":"published","url":"https://3dassets.dev/assets/prison-complex-builder-standby-generator-9b32c2ab","cdnUrl":"https://cdn.3dassets.dev/assets/6247/v1/model.glb","downloadUrl":"https://3dassets.dev/download/prison-complex-builder-standby-generator-9b32c2ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/6247/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/6247/v1/poster.webp","blurhash":"U69%@v%M00Mx-:x]M{IA00WB~qRj9FRixvtR","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":231636,"triangles":5180,"vertices":15540,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.800000011920929,0.000022258023152754713,-0.42496414708382485],"max":[0.800000011920929,1.4500000476837158,0.42496414708382485]},"sizeMeters":[1.6,1.45,0.85],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:13:25.184Z","updatedAt":"2026-09-06T06:13:26.043Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/6247/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StandbyGeneratorPrisonComplexBuilder(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/6247/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/6247/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/6247/v1/model.glb\" alt=\"standby generator (Prison Complex Builder)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/6247/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/6247/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}