{"data":{"id":"6163","slug":"prison-complex-builder-cell-door-barred-fc2bbcc3","title":"cell door barred (Prison Complex Builder)","summary":"barred cell-access door in a 1 m frame, 2.2 m high; named hinge node, lock box, handle and jamb fasteners.","description":"barred cell-access door in a 1 m frame, 2.2 m high; named hinge node, lock box, handle and jamb fasteners. Dimensions 1.00 × 2.20 × 0.25 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Institutional painted concrete, galvanised and painted steel, practical polymer and fabric finishes. Static geometry; no rig, animation, collision or navigation data. Grid origin retained; connector locations and directions are explicit. Named nodes, where present, retain local hinge/wheel pivots; no authored animation.","status":"published","url":"https://3dassets.dev/assets/prison-complex-builder-cell-door-barred-fc2bbcc3","cdnUrl":"https://cdn.3dassets.dev/assets/6163/v1/model.glb","downloadUrl":"https://3dassets.dev/download/prison-complex-builder-cell-door-barred-fc2bbcc3","thumbnailUrl":"https://cdn.3dassets.dev/assets/6163/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/6163/v1/poster.webp","blurhash":"U197nl-;0001_N%M8^Di9FM_%f-;%N%MITDi","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":199556,"triangles":4052,"vertices":12156,"meshes":7,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.4999633886250432,0,-0.08003174098449627],"max":[0.4999633886250432,2.200000047683716,0.17157919760517748]},"sizeMeters":[1,2.2,0.252],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:12:58.432Z","updatedAt":"2026-09-06T06:12:59.233Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/6163/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CellDoorBarredPrisonComplexBuilder(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/6163/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/6163/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/6163/v1/model.glb\" alt=\"cell door barred (Prison Complex Builder)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/6163/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/6163/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}