{"data":{"id":"37742","slug":"printing-press-and-newspaper-office-ink-cans-and-slab-4e0307aa","title":"Ink Cans And Slab (Printing Press and Newspaper Office)","summary":"Free 3D model of an ink slab and cans: a 1.1 m steel topped stand with a worked body of black ink, six cans and a palette knife, for a printing works game asset kit.","description":"Free 3D model of an ink slab and cans: a 1.1 m steel topped stand with a worked body of black ink, six cans and a palette knife, for a printing works game asset kit. Dimensions 1.10 by 1.14 by 0.63 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The stand a pressman works ink out on, 1.10 by 0.62 m at 0.86 m with three cans on the slab, three more on the shelf below and a knife left on the surface. Static geometry with no rig; the ink is solid geometry, because a fluid needs a shader rather than a node transform. The cans are plain and unlabelled: no maker or brand is named or depicted. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/printing-press-and-newspaper-office-ink-cans-and-slab-4e0307aa","cdnUrl":"https://cdn.3dassets.dev/assets/37742/v1/model.glb","downloadUrl":"https://3dassets.dev/download/printing-press-and-newspaper-office-ink-cans-and-slab-4e0307aa","thumbnailUrl":"https://cdn.3dassets.dev/assets/37742/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37742/v1/poster.webp","blurhash":"UD9%#Qs:00bH_4ofITV@9FWqxuV@I9bHX8NG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":64480,"triangles":1668,"vertices":2096,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.00003892916197029139,-0.31500648957247346],"max":[0.550000011920929,1.140015557450171,0.31000649434084504]},"sizeMeters":[1.1,1.14,0.625],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:47:31.006Z","updatedAt":"2026-09-12T05:47:31.128Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37742/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InkCansAndSlabPrintingPressAndNewspaperOffice(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37742/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37742/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37742/v1/model.glb\" alt=\"Ink Cans And Slab (Printing Press and Newspaper Office)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37742/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37742/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}