{"data":{"id":"37768","slug":"printing-press-and-newspaper-office-door-wall-bay-f7b4889b","title":"Door Wall Bay (Printing Press and Newspaper Office)","summary":"Free 3D model of a modular works wall bay with double doors: a 3 m brick panel with a 2.2 by 3.2 m boarded pair of doors that swing open, as a game asset.","description":"Free 3D model of a modular works wall bay with double doors: a 3 m brick panel with a 2.2 by 3.2 m boarded pair of doors that swing open, as a game asset. Dimensions 3.00 by 4.76 by 0.40 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-left at (-1.08, 0.00, 0.10) m; door-right at (1.08, 0.00, 0.10) m. Connectors: left (wall) at (-1.50, 0.00, 0.00) facing (-1, 0, 0); right (wall) at (1.50, 0.00, 0.00) facing (1, 0, 0). One bay of the works wall kit carrying the goods doors, with a steel lintel and two boarded leaves on strap hinges. Each leaf is its own node and swings on the open and close clips. The brickwork, the frame and the lintel are fixed. It butts to the other wall bays on the wall ports. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/printing-press-and-newspaper-office-door-wall-bay-f7b4889b","cdnUrl":"https://cdn.3dassets.dev/assets/37768/v1/model.glb","downloadUrl":"https://3dassets.dev/download/printing-press-and-newspaper-office-door-wall-bay-f7b4889b","thumbnailUrl":"https://cdn.3dassets.dev/assets/37768/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37768/v1/poster.webp","blurhash":"U49GR3-W00EK~pxt4oE2IpaLslX8VsxZtRIp","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":116144,"triangles":2764,"vertices":2459,"meshes":7,"materials":4,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-1.4998932507647533,0,-0.19988892136099765],"max":[1.4998932507647533,4.760000228881836,0.19988892136099765]},"sizeMeters":[3,4.76,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:47:43.881Z","updatedAt":"2026-09-12T05:47:43.992Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37768/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function DoorWallBayPrintingPressAndNewspaperOffice(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/37768/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37768/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37768/v1/model.glb\" alt=\"Door Wall Bay (Printing Press and Newspaper Office)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37768/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37768/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}