{"data":{"id":"1793","slug":"primeval-frontier-fossil-ravine-cf9a0c6a","title":"Fossil Ravine (Primeval Frontier: Dinosaur Worlds)","summary":"A dry prehistoric ravine with a horned predator, exposed bones, a weathered arch and a dormant volcanic cone.","description":"A dry prehistoric ravine with a horned predator, exposed bones, a weathered arch and a dormant volcanic cone.","status":"published","url":"https://3dassets.dev/assets/primeval-frontier-fossil-ravine-cf9a0c6a","cdnUrl":"https://cdn.3dassets.dev/assets/1793/v1/model.glb","downloadUrl":"https://3dassets.dev/download/primeval-frontier-fossil-ravine-cf9a0c6a","thumbnailUrl":"https://cdn.3dassets.dev/assets/1793/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/1793/v1/poster.webp","blurhash":"U79tJk%100NbD*t5%1Rl00M|~ps,_1NHIWt6","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":659520,"triangles":29782,"vertices":28919,"meshes":23,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-8.5,0.00011383165615969082,-6.630191961424604],"max":[8.5,4.254425411224365,6.630191961424604]},"sizeMeters":[17,4.254,13.26],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:54:41.784Z","updatedAt":"2026-09-07T21:20:51.871Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/1793/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FossilRavinePrimevalFrontierDinosaurWorlds(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/1793/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/1793/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/1793/v1/model.glb\" alt=\"Fossil Ravine (Primeval Frontier: Dinosaur Worlds)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/1793/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/1793/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}