{"data":{"id":"28026","slug":"pixel-modern-supermarket-staff-lockers-e5f436bc","title":"Staff Lockers (Pixel Modern Supermarket)","summary":"Three staff lockers on a plinth with recessed white doors, latch blocks and mustard name cards.","description":"Three staff lockers on a plinth with recessed white doors, latch blocks and mustard name cards. Overall 1.540 x 2.100 x 0.575 m (X x Y x Z) in metres, +Y up, +Z front, resting on y=0 with the origin on the footprint. Pixel art construction: chunky axis aligned blocks with 32 px nearest filtered maps, product labels and signage lettering modelled as proud blocks rather than painted on. Free 3D model for a supermarket or grocery store scene, low poly and game ready for Unity, Godot, Unreal, three.js and Blender. Static geometry. The locker doors are part of the carcass and do not open. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/pixel-modern-supermarket-staff-lockers-e5f436bc","cdnUrl":"https://cdn.3dassets.dev/assets/28026/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pixel-modern-supermarket-staff-lockers-e5f436bc","thumbnailUrl":"https://cdn.3dassets.dev/assets/28026/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28026/v1/poster.webp","blurhash":"U9FPNf~q000JoN-;x[D%00E0~p-qt7WBM{WA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13456,"triangles":180,"vertices":540,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.7700277368743037,0,-0.2700347035348363],"max":[0.7700277368743037,2.0999999046325684,0.3050346999585576]},"sizeMeters":[1.54,2.1,0.575],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:36.110Z","updatedAt":"2026-09-08T02:22:36.197Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28026/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StaffLockersPixelModernSupermarket(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28026/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28026/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28026/v1/model.glb\" alt=\"Staff Lockers (Pixel Modern Supermarket)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28026/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28026/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}