{"data":{"id":"27964","slug":"pixel-modern-supermarket-floor-tile-aisle-marking-c3b66a15","title":"Floor Tile Aisle Marking (Pixel Modern Supermarket)","summary":"Floor tile carrying the mustard aisle line, laid down the middle of a walkway between gondola runs.","description":"Floor tile carrying the mustard aisle line, laid down the middle of a walkway between gondola runs. Overall 2.000 x 0.075 x 2.000 m (X x Y x Z) in metres, +Y up, +Z front, resting on y=0 with the origin on the footprint. Connectors: west (store-floor-2m), east (store-floor-2m), north (store-floor-2m), south (store-floor-2m), so bays butt together on the 2 m store grid. Pixel art construction: chunky axis aligned blocks with 32 px nearest filtered maps, product labels and signage lettering modelled as proud blocks rather than painted on. Free 3D model for a supermarket or grocery store scene, low poly and game ready for Unity, Godot, Unreal, three.js and Blender. Static geometry. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/pixel-modern-supermarket-floor-tile-aisle-marking-c3b66a15","cdnUrl":"https://cdn.3dassets.dev/assets/27964/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pixel-modern-supermarket-floor-tile-aisle-marking-c3b66a15","thumbnailUrl":"https://cdn.3dassets.dev/assets/27964/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27964/v1/poster.webp","blurhash":"U8D,1N-;00RR%Mj=afbc00IU~pax9GW?axi]","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"modular","title":"Modular"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6948,"triangles":72,"vertices":216,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0011999607086182,-0.000030213994933490917,-1],"max":[1,0.07503952377246399,1]},"sizeMeters":[2.001,0.075,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:23.698Z","updatedAt":"2026-09-08T02:22:23.828Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27964/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloorTileAisleMarkingPixelModernSupermarket(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27964/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27964/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27964/v1/model.glb\" alt=\"Floor Tile Aisle Marking (Pixel Modern Supermarket)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27964/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27964/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}