{"data":{"id":"27886","slug":"pixel-modern-office-desk-standing-7c9d8847","title":"Standing Desk (Pixel Modern Office)","summary":"Sit and stand office desk, 1.4 by 0.7 m, whose oak top and rails rise 360 mm on charcoal columns.","description":"Sit and stand office desk, 1.4 by 0.7 m, whose oak top and rails rise 360 mm on charcoal columns. Dimensions 1.60 × 0.72 × 0.70 m (X × Y × Z). Footprint-centred origin resting at y = 0. Metres, +Y up, +Z front. Named pivot nodes: desk-lift at 0.00, 0.62, 0.00. Rigid node-transform clips: open and close. No skinning. The columns, feet and the glowing height keypad are static; only the top and its rails travel. The open clip raises the top to standing height and close returns it. Pixel Modern palette of warm white, light oak, charcoal, slate blue, sage, coral, mustard and screen cyan, every surface carrying a 32 px nearest-filtered map. Original design; invented signage, no real brands. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/pixel-modern-office-desk-standing-7c9d8847","cdnUrl":"https://cdn.3dassets.dev/assets/27886/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pixel-modern-office-desk-standing-7c9d8847","thumbnailUrl":"https://cdn.3dassets.dev/assets/27886/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27886/v1/poster.webp","blurhash":"ULC?cQt74:of~U%2IVNGD%xZs:M|4;s:%2M|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"interior","title":"Interior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11328,"triangles":96,"vertices":288,"meshes":4,"materials":3,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.800000011920929,0.000004428536701239771,-0.35005340143020897],"max":[0.800000011920929,0.7200374082170529,0.35120305502780697]},"sizeMeters":[1.6,0.72,0.701],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:07.290Z","updatedAt":"2026-09-08T02:22:07.385Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27886/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function StandingDeskPixelModernOffice(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27886/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27886/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27886/v1/model.glb\" alt=\"Standing Desk (Pixel Modern Office)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27886/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27886/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}