{"data":{"id":"29167","slug":"pixel-modern-farm-harvest-day-farm-fcdfbe7d-starter-scene","title":"Harvest Day Farm (Pixel Modern Farm)","summary":"A working farm in the middle of harvest: the yard holds the farmhouse, the steel barn, the machinery shed with a tractor and baler parked inside, the silos and the water tower. Cows stand in the fenced paddock behind the cow shed, hens scratch by the chicken house and pigs...","description":"A working farm in the middle of harvest: the yard holds the farmhouse, the steel barn, the machinery shed with a tractor and baler parked inside, the silos and the water tower. Cows stand in the fenced paddock behind the cow shed, hens scratch by the chicken house and pigs are out at the ark. Ripe wheat is being cut by the combine with the tipping trailer alongside, and corn, sunflowers, lettuce, pumpkins and strawberries fill the fields either side of the dirt tracks. The kitchen garden has the polytunnel, the greenhouse and beehives, the farm shop and market stall face the road behind the sign and the mailbox, ducks sit on the pond and the turbine and solar array stand on the far side.","status":"published","url":"https://3dassets.dev/assets/pixel-modern-farm-harvest-day-farm-fcdfbe7d-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/29167/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pixel-modern-farm-harvest-day-farm-fcdfbe7d-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/29167/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29167/v1/poster.webp","blurhash":"U9B3{Bj[00oy8|WBt6s;00bF?bn+~ps:tRSf","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1909532,"triangles":37252,"vertices":83176,"meshes":485,"materials":8,"textures":1,"animations":[],"boundingBox":{"min":[-29.04997024445326,-0.00021780996074971526,-30],"max":[28.084963530381177,23.350446864021677,34.00131120545917]},"sizeMeters":[57.135,23.351,64.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:41.899Z","updatedAt":"2026-09-08T03:58:42.123Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29167/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarvestDayFarmPixelModernFarm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29167/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29167/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29167/v1/model.glb\" alt=\"Harvest Day Farm (Pixel Modern Farm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29167/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29167/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}