{"data":{"id":"29088","slug":"pixel-modern-farm-dirt-track-corner-84a64ef7","title":"Dirt Track Corner (Pixel Modern Farm)","summary":"Ninety degree dirt track corner tile that turns the straight track between two tile edges.","description":"Ninety degree dirt track corner tile that turns the straight track between two tile edges. Dimensions 4.03 × 0.14 × 4.03 m (X × Y × Z). Modular piece on the pack four metre grid, placed on its own grid origin at ground level; the edge connectors are listed in the metadata. Metres, +Y up, +Z front. The track curves from the west edge to the north edge on a two metre centreline; rut blocks step round the bend and the verges match the straight tile. Static geometry. Pixel Modern family palette (warm white, light oak, soil brown, charcoal, slate blue, sage, coral, mustard and a screen cyan) with 32 px nearest filtered maps on every surface. Free 3D model for a modern farming game: pixel art 3D built low poly, CC0 and ready for Unity, Godot, Unreal, three.js and Blender. Original design with blank painted panels; no brands, logos or copied artwork.","status":"published","url":"https://3dassets.dev/assets/pixel-modern-farm-dirt-track-corner-84a64ef7","cdnUrl":"https://cdn.3dassets.dev/assets/29088/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pixel-modern-farm-dirt-track-corner-84a64ef7","thumbnailUrl":"https://cdn.3dassets.dev/assets/29088/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29088/v1/poster.webp","blurhash":"U4B3$i?H00NM#8WBO=oy00IT}@V?Gut7mmRQ","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19732,"triangles":240,"vertices":720,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.0278751850128174,-0.00009646306592766413,-2.0278751850128174],"max":[2.001199960708618,0.14006710608913336,2.001199960708618]},"sizeMeters":[4.029,0.14,4.029],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:25.158Z","updatedAt":"2026-09-08T03:58:25.265Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29088/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DirtTrackCornerPixelModernFarm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29088/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29088/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29088/v1/model.glb\" alt=\"Dirt Track Corner (Pixel Modern Farm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29088/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29088/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}